Add Space Engineers server support
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Deploy GSM / deploy (push) Successful in 34s
Integrates Space Engineers dedicated server (docker+wine on 192.168.2.78) into GSM: - config.json entry with docker runtime and log-based player detection - getSpaceEngineersPlayers() parses docker logs for connect/disconnect events - Extends type-check sites in rcon, autoshutdown, discordBot, servers routes - Frontend ServerCard/ServerDetail logo + address wiring Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -47,7 +47,7 @@ async function checkServers() {
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// Get player count
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// Some servers use RCON, others use log parsing (like Hytale)
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let playerCount = 0;
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if (server.rconPassword || server.type === 'hytale' || server.type === 'terraria') {
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if (server.rconPassword || server.type === 'hytale' || server.type === 'terraria' || server.type === 'spaceengineers') {
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const players = await getPlayers(server);
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playerCount = players.online || 0;
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}
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@@ -23,7 +23,8 @@ const serverDisplay = {
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palworld: { name: 'Palworld', icon: '🦎', color: 0x00D4AA, address: 'palworld.zeasy.dev:8211' },
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terraria: { name: 'Terraria', icon: '⚔️', color: 0x05C46B, address: 'terraria.zeasy.dev:7777' },
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openttd: { name: 'OpenTTD', icon: '🚂', color: 0x1E90FF, address: 'openttd.zeasy.dev:3979' },
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hytale: { name: 'Hytale', icon: '🏰', color: 0x00BFFF, address: 'hytale.zeasy.dev:5520' }
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hytale: { name: 'Hytale', icon: '🏰', color: 0x00BFFF, address: 'hytale.zeasy.dev:5520' },
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spaceengineers: { name: 'Space Engineers', icon: '🚀', color: 0xFFA500, address: 'spaceengineers.zeasy.dev:27016' }
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};
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function loadConfig() {
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@@ -376,7 +377,7 @@ async function fetchServerStatuses() {
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let players = { online: 0, max: null };
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let playerList = { players: [] };
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if (running && (server.rconPassword || server.type === 'hytale' || server.type === 'terraria')) {
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if (running && (server.rconPassword || server.type === 'hytale' || server.type === 'terraria' || server.type === 'spaceengineers')) {
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try {
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players = await getPlayers(server);
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playerList = await getPlayerList(server);
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@@ -1,5 +1,5 @@
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import { Rcon } from 'rcon-client';
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import { getHytalePlayers, getTerrariaPlayers } from './ssh.js';
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import { getHytalePlayers, getTerrariaPlayers, getSpaceEngineersPlayers } from './ssh.js';
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const rconConnections = new Map();
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const playerCache = new Map();
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@@ -118,6 +118,10 @@ export async function getPlayers(server) {
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// Use log parsing for Terraria (no RCON support)
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const data = await getTerrariaPlayers(server);
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result = { online: data.online, max: 8 };
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} else if (server.type === 'spaceengineers') {
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// Use docker log parsing for Space Engineers (no RCON support)
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const data = await getSpaceEngineersPlayers(server);
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result = { online: data.online, max: null };
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}
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playerCache.set(cacheKey, { data: result, time: Date.now() });
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@@ -188,6 +192,10 @@ export async function getPlayerList(server) {
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// Use log parsing for Terraria (no RCON support)
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const data = await getTerrariaPlayers(server);
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players = data.players || [];
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} else if (server.type === 'spaceengineers') {
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// Use docker log parsing for Space Engineers (no RCON support)
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const data = await getSpaceEngineersPlayers(server);
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players = data.players || [];
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}
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const result = { players };
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@@ -694,6 +694,42 @@ export async function getTerrariaPlayers(server) {
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}
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}
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// ============ SPACE ENGINEERS FUNCTIONS ============
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// Get Space Engineers players by parsing docker logs
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export async function getSpaceEngineersPlayers(server) {
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try {
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const ssh = await getConnection(server.host, server.sshUser);
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// SE logs connect/disconnect lines through the wine-wrapped dedicated server.
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// Typical patterns emitted by SpaceEngineersDedicated:
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// "User <name> joined" / "User <name> connected"
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// "User <name> left" / "User <name> disconnected"
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// "Player '<name>' connected" / "Player '<name>' disconnected"
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const result = await ssh.execCommand(
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`docker logs --tail 2000 ${server.containerName} 2>&1 | ` +
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`grep -iE "user .* (joined|connected|left|disconnected)|player '.*' (connected|disconnected)" | tail -200`
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);
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const players = new Map();
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const lines = result.stdout.split('\n').filter(l => l.trim());
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for (const line of lines) {
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let m;
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if ((m = line.match(/Player '([^']+)' connected/i))) { players.set(m[1], true); continue; }
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if ((m = line.match(/Player '([^']+)' disconnected/i))) { players.delete(m[1]); continue; }
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if ((m = line.match(/User\s+(.+?)\s+(?:joined|connected)/i))) { players.set(m[1].trim(), true); continue; }
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if ((m = line.match(/User\s+(.+?)\s+(?:left|disconnected)/i))) { players.delete(m[1].trim()); continue; }
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}
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const playerList = Array.from(players.keys());
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return { online: playerList.length, players: playerList };
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} catch (err) {
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console.error(`[SpaceEngineers] Error getting players:`, err.message);
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return { online: 0, players: [] };
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}
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}
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// ============ HYTALE FUNCTIONS ============
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const HYTALE_CONFIG_PATH = "/opt/hytale/Server/config.json";
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const HYTALE_LOGS_PATH = "/opt/hytale/Server/logs";
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