Phase 1 execution state at pause:
- Wave 1 ✓ (01-01 schema/migration, 01-02 pure-function lib)
- Wave 2 ✓ (01-03 seed pipeline + Wizard worked example)
- Wave 3 partial (01-03b Task 1 of 3 done — 6 caster overlays salvaged from c5d40cd)
- Wave 4 pending (01-04 LevelingModule)
- Wave 5 pending (01-05 React wizard UI)
To resume: \`/gsd-execute-phase 1\` discovers SUMMARY files for completed plans
and picks up at 01-03b Task 2 (class-feature-options bulk curation).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2.9 KiB
gsd_state_version, milestone, milestone_name, status, stopped_at, last_updated, last_activity, progress
| gsd_state_version | milestone | milestone_name | status | stopped_at | last_updated | last_activity | progress | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.0 | v1.0 | milestone | executing | Phase 1 UI-SPEC approved | 2026-04-27T11:58:04.508Z | 2026-04-27 -- Phase 01 execution started |
|
Project State
Project Reference
See: .planning/PROJECT.md (updated 2026-04-27)
Core value: Am Tisch funktioniert alles in Echtzeit und regelkonform — Charakterbogen am Handy, Battle-Steuerung am Laptop, Tisch-Display als read-only Spielsicht, ohne Reibung, ohne falsche Werte, ohne Reload. Current focus: Phase 01 — level-up-pf2e-regelkonform
Current Position
Phase: 01 (level-up-pf2e-regelkonform) — EXECUTING Plan: 1 of 6 Status: Executing Phase 01 Last activity: 2026-04-27 -- Phase 01 execution started
Progress: [░░░░░░░░░░] 0%
Performance Metrics
Velocity:
- Total plans completed: 0
- Average duration: —
- Total execution time: 0 hours
By Phase:
| Phase | Plans | Total | Avg/Plan |
|---|---|---|---|
| — | — | — | — |
Recent Trend:
- Last 5 plans: —
- Trend: —
Updated after each plan completion
Accumulated Context
Decisions
Decisions are logged in PROJECT.md Key Decisions table. Recent decisions affecting current work:
- Milestone init: Level-Up wird voll regelkonform implementiert (statt Re-Import-only)
- Milestone init: PWA mit Web Push, kein Native-Wrapper (PWA-Install ersetzt App-Store)
- Milestone init: Battle-Screen bleibt Laptop+Tisch-Display, kein Pflicht-Mobile
- Milestone init: Obsidian-Anbindung ist v1 nur lesend
- Milestone init: Vault wird selbst-gehostet (Transport-Protokoll wird in Phase 7 entschieden)
- Roadmap: 7-Phasen-Reihenfolge gemäß Research-Empfehlung (Level-Up zuerst, dann PWA als Foundation für Push/Vault)
Pending Todos
None yet.
Blockers/Concerns
Open spike questions documented per phase in ROADMAP.md (Spike Required notes):
- Phase 1: Voraussetzungs-DSL-Scope, Free-Archetype-Slot-Restriktionen
- Phase 5: Display-Token-Modell, Tisch-Display-Hardware-Specs
- Phase 6: Authorization-Audit der bestehenden Character-WebSocket-Events
- Phase 7: Vault-Transport-Entscheidung (Filesystem-Mount vs WebDAV)
Cross-cutting from research (PITFALLS.md):
- Codebase hat null Tests heute — Phase 1 etabliert Test-Disziplin für reine Funktionen
- WebSocket-Channel-Trennung (separate Sub-Rooms vs ein Broadcast) wird in Phase 1 als Muster etabliert und in Phase 5 für GM/Display ausgebaut
Deferred Items
Items acknowledged and carried forward from previous milestone close:
| Category | Item | Status | Deferred At |
|---|---|---|---|
| (none) |
Session Continuity
Last session: 2026-04-27T09:17:39.142Z Stopped at: Phase 1 UI-SPEC approved Resume file: .planning/phases/01-level-up-pf2e-regelkonform/01-UI-SPEC.md