feat: Implement PF2e Alchemy and Rest system
Alchemy System: - Versatile Vials tracking with refill functionality - Research Field display (Bomber, Chirurgeon, Mutagenist, Toxicologist) - Formula Book with search and level filtering - Advanced Alchemy (daily preparation) for infused items - Quick Alchemy using versatile vials - Normal Alchemy for permanent crafted items - Auto-upgrade system for formula variants (Lesser → Greater) - Effect parsing with damage badges (damage type colors, splash, healing, bonus) - German translations for all UI elements and item effects - WebSocket sync for all alchemy state changes Rest System: - HP healing based on CON modifier × Level - Condition management (Fatigued removed, Doomed/Drained reduced) - Resource reset (spell slots, focus points, daily abilities) - Alchemy reset (infused items expire, vials refilled) - Rest modal with preview of changes Database: - CharacterAlchemyState model for vials and batch tracking - CharacterFormula model for formula book - CharacterPreparedItem model with isInfused flag - Equipment effect field for variant-specific effects - Translation germanEffect field for effect translations - Scraped effect data from Archives of Nethys (205 items) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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-- CreateEnum
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CREATE TYPE "ResearchField" AS ENUM ('BOMBER', 'CHIRURGEON', 'MUTAGENIST', 'TOXICOLOGIST');
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-- CreateTable
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CREATE TABLE "CharacterAlchemyState" (
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"id" TEXT NOT NULL,
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"characterId" TEXT NOT NULL,
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"researchField" "ResearchField",
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"versatileVialsCurrent" INTEGER NOT NULL DEFAULT 0,
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"versatileVialsMax" INTEGER NOT NULL DEFAULT 0,
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"advancedAlchemyBatch" INTEGER NOT NULL DEFAULT 0,
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"advancedAlchemyMax" INTEGER NOT NULL DEFAULT 0,
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"lastRestAt" TIMESTAMP(3),
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CONSTRAINT "CharacterAlchemyState_pkey" PRIMARY KEY ("id")
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);
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-- CreateTable
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CREATE TABLE "CharacterFormula" (
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"id" TEXT NOT NULL,
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"characterId" TEXT NOT NULL,
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"equipmentId" TEXT NOT NULL,
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"name" TEXT NOT NULL,
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"nameGerman" TEXT,
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"learnedAt" INTEGER NOT NULL DEFAULT 1,
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"formulaSource" TEXT,
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CONSTRAINT "CharacterFormula_pkey" PRIMARY KEY ("id")
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);
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-- CreateTable
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CREATE TABLE "CharacterPreparedItem" (
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"id" TEXT NOT NULL,
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"characterId" TEXT NOT NULL,
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"equipmentId" TEXT NOT NULL,
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"name" TEXT NOT NULL,
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"nameGerman" TEXT,
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"quantity" INTEGER NOT NULL DEFAULT 1,
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"isQuickAlchemy" BOOLEAN NOT NULL DEFAULT false,
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"createdAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
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CONSTRAINT "CharacterPreparedItem_pkey" PRIMARY KEY ("id")
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);
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-- CreateIndex
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CREATE UNIQUE INDEX "CharacterAlchemyState_characterId_key" ON "CharacterAlchemyState"("characterId");
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-- CreateIndex
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CREATE INDEX "CharacterFormula_characterId_idx" ON "CharacterFormula"("characterId");
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-- CreateIndex
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CREATE UNIQUE INDEX "CharacterFormula_characterId_equipmentId_key" ON "CharacterFormula"("characterId", "equipmentId");
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-- CreateIndex
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CREATE INDEX "CharacterPreparedItem_characterId_idx" ON "CharacterPreparedItem"("characterId");
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-- AddForeignKey
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ALTER TABLE "CharacterAlchemyState" ADD CONSTRAINT "CharacterAlchemyState_characterId_fkey" FOREIGN KEY ("characterId") REFERENCES "Character"("id") ON DELETE CASCADE ON UPDATE CASCADE;
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-- AddForeignKey
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ALTER TABLE "CharacterFormula" ADD CONSTRAINT "CharacterFormula_characterId_fkey" FOREIGN KEY ("characterId") REFERENCES "Character"("id") ON DELETE CASCADE ON UPDATE CASCADE;
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-- AddForeignKey
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ALTER TABLE "CharacterFormula" ADD CONSTRAINT "CharacterFormula_equipmentId_fkey" FOREIGN KEY ("equipmentId") REFERENCES "Equipment"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
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-- AddForeignKey
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ALTER TABLE "CharacterPreparedItem" ADD CONSTRAINT "CharacterPreparedItem_characterId_fkey" FOREIGN KEY ("characterId") REFERENCES "Character"("id") ON DELETE CASCADE ON UPDATE CASCADE;
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-- AddForeignKey
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ALTER TABLE "CharacterPreparedItem" ADD CONSTRAINT "CharacterPreparedItem_equipmentId_fkey" FOREIGN KEY ("equipmentId") REFERENCES "Equipment"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
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